Solid Angle Houdini to Arnold 5.1.0

Free Download Solid Angle Houdini to Arnold 5 full version standalone offline installer for Windows it provides a bridge to the Arnold renderer from within the standard Houdini interface.

You can also FREE download Bridge Software Institute FB-MultiPier

Overview of Solid Angle Houdini to Arnold 5 Benefits

Arnold for Houdini (HtoA) having been in beta for several months, the plugin has already been used in production by many studios, including Prime Focus World for Hercules and Vampire Academy, Milk VFX for the Sherlock and Doctor Who TV series, and Framestore NY for the Captain Morgan commercials.

Solid Angle SL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image and Rising Sun Pictures. Arnold was designed from the ground up to efficiently raytrace the complex geometric datasets required for feature­-length CGI animation and big­ budget visual effects, while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements and greatly enhancing interactivity for lighting artists.

Overview of Solid Angle Houdini to Arnold 5 Features

  • All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.
  • All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.
  • Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.
  • Atmospheric and background effects.
  • Volume rendering with support for OpenVDB and particles.
  • Polymeshes, curves, points with support for displacement and bump mapping and subdivision.
  • Procedurals, with sample Alembic and mandelbulb implementations.
  • Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.
  • Geometry attributes translation as user data.
  • Optional Arnold properties for objects and cameras.
  • Render to AOVs, in single or separate files.
  • Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.
  • Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
  • Instancing.
  • Multi-camera renders.
  • DeepEXR support.

Technical Details and System Requirements

Binaries available for the following Houdini, Houdini FX, Houdini Indie and Houdini Education production builds:

  • 17.0.506
  • 18.0.348
    and for the following platforms:
  • Windows 7 x64 (vc14.1)
  • CPU with at least SSE 4.1 instructions (2006 and later Intel CPUs, and 2011 and later AMD CPUs)

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